So, just played this on a bit of a whim - It was nice, but.. It would have been nice to have gotten a little bit of a CW with Cobra's themes? (and, like, this is coming from a 'CWs are just A Thing this sort of content should have' mindset. Also, um.. I get wanting to advertise your game, but it'd be nice to have that asked outside of trance. ^-^;
But yeah, other than that, it was nice. I do have some feedback other than the above, but I'll save it for if you want it. It's nothing major. ^-^
That makes a lot of sense! I'll add a content warning text file in the next build with summaries of each route, I think that helps a lot. I want to be as clear and fair in every suggestion with this game, and I took a bit of a risk with the Cobra bit, which is why I have such specific wording of "circles you deem fit" and things like that. But it's hard to do that while writing a character that's an asshole... A content warning page makes sense as the fix!
And please, DM me on Twitter with your feedback, I'd love to hear it!
Edit: (and I'm an asshole for not including this in the original bit) I'm really sorry that made you uncomfortable! That's never my intention with the game, and I hope everything is ok! I included the bit from Jen about "being able to wake up whenever you choose" to help make sure no toes get stepped on, but I'm already adding the content warning page, and I'll add in more reinforcement for that, too! Thank you!
Thanks! I've added a plan to make an HTML5 version which should let it be played on android and chromebook. I just need to cover the cost of the license and domain! This project will always be 100% free, so when the website and HTML5 version depend on donations and how long I can scrounge up the money myself, too.
That's great. I definitely going to donate you some money in the end of this month.
Also I have a suggestion: How about adding something that forces you to look in the center like in this game https://organa.itch.io/hypnoyourself-clicker, because I often find my eyes wander around.
Wish you luck!
P.S. Sorry for my poor English I am still learning it, hope my text is readable
Thank you so much! And that's a good idea. I originally had the number be in the direct center of the screen, I might move it back down there.
And thanks for pointing out the game! I like the idea of focusing on the clock hands and that keeps your eyes on the center of the screen. I'm not sure what the best solution is, but I'll get to work! Thanks!
I was happy to try out what looked like a simple Flash-style game, but this exceeded all my expectations! It really shows how much time, effort, and love you put into this game. Even in the short time I've spent playing so far, it's really impressed me and I'm so glad I took the time to try it out.
Really love the shopping with points mechanic and the way you unlock different hypnotists by completing tasks. It's a very engaging way to play and got me hooked already. King Cobra is definitely my favorite 'tist so far and I'm eager to keep going and unlock all the content!
Thank you so much!!! Similar to your surprise, I never expected to get so much praise from my first launch of this game! I've spent a lot of time trying to make all the mechanics work together, and making sure the game itself is fun. I called this a demo because I wanted to see if that core loop was fun enough to build the rest of the game, and I'm very glad it is! Thank you for the feedback, and rest assured more is on the way!
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So, just played this on a bit of a whim - It was nice, but.. It would have been nice to have gotten a little bit of a CW with Cobra's themes? (and, like, this is coming from a 'CWs are just A Thing this sort of content should have' mindset. Also, um.. I get wanting to advertise your game, but it'd be nice to have that asked outside of trance. ^-^;
But yeah, other than that, it was nice. I do have some feedback other than the above, but I'll save it for if you want it. It's nothing major. ^-^
That makes a lot of sense! I'll add a content warning text file in the next build with summaries of each route, I think that helps a lot. I want to be as clear and fair in every suggestion with this game, and I took a bit of a risk with the Cobra bit, which is why I have such specific wording of "circles you deem fit" and things like that. But it's hard to do that while writing a character that's an asshole... A content warning page makes sense as the fix!
And please, DM me on Twitter with your feedback, I'd love to hear it!
Edit: (and I'm an asshole for not including this in the original bit) I'm really sorry that made you uncomfortable! That's never my intention with the game, and I hope everything is ok! I included the bit from Jen about "being able to wake up whenever you choose" to help make sure no toes get stepped on, but I'm already adding the content warning page, and I'll add in more reinforcement for that, too! Thank you!
Hey! Cool game you made! Do you planning to bring it on android?
Thanks! I've added a plan to make an HTML5 version which should let it be played on android and chromebook. I just need to cover the cost of the license and domain!
This project will always be 100% free, so when the website and HTML5 version depend on donations and how long I can scrounge up the money myself, too.
That's great. I definitely going to donate you some money in the end of this month.
Also I have a suggestion: How about adding something that forces you to look in the center like in this game https://organa.itch.io/hypnoyourself-clicker, because I often find my eyes wander around.
Wish you luck!
P.S. Sorry for my poor English I am still learning it, hope my text is readable
Thank you so much! And that's a good idea. I originally had the number be in the direct center of the screen, I might move it back down there.
And thanks for pointing out the game! I like the idea of focusing on the clock hands and that keeps your eyes on the center of the screen. I'm not sure what the best solution is, but I'll get to work! Thanks!
Great Job!
I was happy to try out what looked like a simple Flash-style game, but this exceeded all my expectations! It really shows how much time, effort, and love you put into this game. Even in the short time I've spent playing so far, it's really impressed me and I'm so glad I took the time to try it out.
Really love the shopping with points mechanic and the way you unlock different hypnotists by completing tasks. It's a very engaging way to play and got me hooked already. King Cobra is definitely my favorite 'tist so far and I'm eager to keep going and unlock all the content!
Thank you so much!!! Similar to your surprise, I never expected to get so much praise from my first launch of this game!
I've spent a lot of time trying to make all the mechanics work together, and making sure the game itself is fun. I called this a demo because I wanted to see if that core loop was fun enough to build the rest of the game, and I'm very glad it is!
Thank you for the feedback, and rest assured more is on the way!